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In the beginning, Emre created one World. In this world were Four Kingdoms, each entrusted by Emre with a gem of great power. Each gem was imbued with an element, and its holder can control that element at will. As long as the gems are kept properly, the balance over the Kingdoms remain. If the gems are united together, they will grant the holder the power to rule the whole World. To the North was given the gem of Earth, with power over vegetation and all its creatures. To the East was given the gem of Wind, with the power to create and manipulate aspects of the wind and air. To the South was given the gem of Water. The keeper of this gem has power over every body of water, large or small. And to the West was given the gem of Fire, arguably the strongest element of all. The Kingdoms lived in peace for a long time, until the Western Kingdom sought to wage war on its neighbors in an attempt to gain sovereignty over the World. The other three Kingdoms banded together against this threat, and the West lost in the Great War, leaving their city in ruins. Same rules. Same playing field. Whole new game. Welcome to Of The Four. |
| Rules xx Claims xx Apply |

